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Encyclopedia of Charms


Alohomora ~ alohomora. Charm that causes a locked door to open.

Anti-Gravity Mist ~ no incantation. Charm which creates an innocent looking mist which hovers above the ground. A person stepping into the mist immediately finds that up and down have been reversed and they are hanging from the ground over an endless sky.

Armor-Bewitching Charm ~ no incantation. Enchants a suit of armor to sing Christmas carols.

Banishing Charm ~ no incantation. Sends an object away from the caster.

Braking Charm ~ no incantation. Charm used on a broomstick to allow it to stop effectively.

Bubble-Head Charm ~ ni incantation. Encloses the head of the caster with a bubble of breathable air.

Cheering Charm ~ no incantation. A charm that cheers a person up, making them happy.

Confundus Charm ~ confundo. Causes confusion.

Cushioning Charm ~ no incantation. Creates an invisible "pillow" on the handle of the broom to make flying more comfortable.

Defensive Charm ~ no incantation. Used to defend the caster.

Disillusionment Charm ~ no incantation. Hides the true, magical nature of things.

Drought Charm ~ no incantation. Dries up water.

Enchanted Snow ~ no incantation. A magical imitatio snow which, unlike real snow, is warm and dry.

Fidelius Charm ~ fidelis. Complex and powerful charm that hides a person or persons completely; their location is only known to their designated "secret keeper".

Flame Freezing Charm ~ no incantation. Changes the properties of fire so that it's heat feels like a warm breeze.

Flashing Paint Charm ~ no incantation. Makes the paint on a banner flash different colors.

Homorphus Charm ~ homo. A good charm to use against werewolves. Forces a werewolf into human shape.

Horton-Keitch Braking Charm ~ no incantation. Makes a racing broom easier to handle.

Hover Charm ~ no incantation. Makes an object float in the air.

Imperturable Charm ~ imperturbo. Creates a magical barrier on an object, such as a door.

Impervius ~ imperv. Makes something waterproof or water repellent.

Memory Charm ~ obliviate. Modifies or erases portions of a person's memory.

Muggle Repelling Charms ~ no incantation. Spells cast to keep Muggles away from a place or object.

Patronus Charm ~ expecto patronum. Conjures a Patronus, a silvery phantom shape, usually that of an animal, which is the embodiment of the positive thoughts of the caster. A Patronus will drive away dementors.

Reluctant Reversers, A Charm To Cure ~ no incantation. Broom charm.

Scouring Charm ~ scourgify. Cleans things.

Severing Charm ~ no incantation. Cuts something.

Sheild Charm ~ ni incantation. Creates a magical barrier which will deflect hexes thrown at the caster.

Silencing Charm ~ silencio. Causes something to be silent.

Summoning Charm ~ accio. Causes an object to fly t the caster, even over quite some distance. It would seem that the caster must know at least the general location of the object being summoned.

Talon-Clipping Charm ~ no incantation. Used for dragon care.

Tickling Charm ~ rictusempra. Causes a person to laugh uncontrolably.

Unbreakable Charm ~ no incantation. Makes an object unbreakable.

Unplottable ~ no incantation. A magical effect on a place; makes it impossible to plot its location on a map.




By: Ronald Weasley


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